How to review your TFT games and actually improve
The numbers come from high elo:
Set 18 Patch 18.5 77,232 high-elo games Games from 6 Oct to 20 Oct
Playing more games is not the same as improving. Without reviewing, most players repeat the same two or three mistakes for hundreds of games. Reviewing doesn’t need a replay or a coach: five minutes after the game and a fixed set of questions are enough.
The five questions
- Did I die with gold? Gold left when you are eliminated is wasted. If it happens often, your problem is not luck, it is that you hold gold “for later” when later doesn’t come. See the economy guide.
- Was my level in line with my result? Compare the level you ended at with players who finished in the same place. Finishing a game several levels behind usually means you left experience on the table or lost too much health too early. The leveling guide has the reference numbers.
- Did I have a plan or did I just play what the shop gave me? Name the comp you were going for by stage 3. If you can’t, that is the first thing to practice. The more you recognize comps, the faster you commit.
- Was my main carry finished? Count the items on it and whether your cheap units were still 1★ late in the game. A carry with one item at stage 5 is a sign you spread resources too thin.
- Did anyone else play my comp? Look at the other boards. If two or more players shared your units, you were fighting for the same copies. That is not bad luck: scouting earlier would have told you.
How to do it in five minutes
- Right after the game, while you still remember, open the final boards of all eight players.
- Answer the five questions with yes or no. Don’t write essays.
- Write one line: the main reason you finished where you did. Only one.
- Choose a single thing to try in your next game.
Look for patterns, not for one game
One game proves nothing: with eight players, luck decides a lot. What matters is what repeats. After ten reviews, count which answer was “no” most often. That is the mistake to fix first. Fixing the most frequent one is worth more than polishing a detail you do well. Our guide on how many games you need to measure progress explains why ten games is the minimum before drawing conclusions.
What not to do
- Blaming only luck. Luck affects one game, not ten in a row.
- Reviewing only the games you lost. Your good games show what to repeat.
- Changing five things at once. You won’t know which one worked.
How TFT Coach helps
My matches does the five questions for you. It flags it when you were eliminated with 10 or more unspent gold, when your level was clearly below the high elo average for your placement, when your comp was missing core units or was shared by two or more players, when your carry’s items were unusual or it had fewer than three, and when you reached stage 5 with several cheap units still at 1★. It also points out what you did right, such as spending your gold or finishing a 3★ unit. Each warning links to the guide that explains it.