Tier S Lunar · Lux: comp guide

Style: Level 9

Lunar · Lux is a tier S comp in patch 18.5: average placement 3.43 and top 4 in 69% of 2,613 games from Platinum to Challenger. Lux carries with Spear of Shojin, Jeweled Gauntlet, Void Staff. Level 9.

Avg
3.43
Top 4
69%
1st
26%
Games
2,613
Level
9

Set 18 Patch 18.5 77,232 high-elo games Games from 6 Oct to 20 Oct

Early comps

what to open with to reach the final comp in good shape

RakanEliseGrompMurkwolfScuttlecrab
RakanEliseKayleTeemoScuttlecrab
RakanAlistarEliseLeBlancScuttlecrab
See the early comps

Item priority

Gargoyle Stoneplate3 of themVoid Staff2 of themSpear of Shojin2 of themJeweled Gauntlet2 of themWarmog's Armor2 of themGuinsoo's RagebladeKraken's FuryInfinity Edge

The items the comp's units want most.

Carries

LuxSpear of ShojinJeweled GauntletVoid StaffApheliosGuinsoo's RagebladeKraken's FuryInfinity Edge

Traits

Approximate layout

▲ Front (enemy)
▼ Back

Worked out by role (range, health and items). Faded = flexible.

Leveling

  1. Lvl 42-1
  2. Lvl 52-5
  3. Lvl 63-2
  4. Lvl 73-5
  5. Lvl 84-1
  6. Lvl 95-1

Roll down for the comp at level 9 (5-1). A guideline, based on the comp's style.

Related comps

They share core champions: use them to pivot if yours gets tough.

Lunar · Morgana · 8 champions in commonavg 3.08 · top 4 75% · win 34% · level 9
EliseGargoyle StoneplateGuinsoo's RagebladeTitan's ResolveDianaHecarimFiddlesticksMorganaVoid StaffMorellonomiconHextech GunbladeSentinelProtector's VowGargoyle StoneplateWarmog's ArmorAluneAdaptive HelmJeweled GauntletSpear of ShojinLuxTaricGargoyle StoneplateWarmog's Armor
Lunar · Alune · 7 champions in commonavg 3.43 · top 4 71% · win 22% · level 9
DianaFiddlesticksApheliosGuinsoo's RagebladeKraken's FuryInfinity EdgeAmumuGargoyle StoneplateWarmog's ArmorSpirit VisageSentinelProtector's VowGargoyle StoneplateWarmog's ArmorAluneSpear of ShojinJeweled GauntletArchangel's StaffIvernLuxSpear of ShojinVoid StaffTaricGargoyle StoneplateWarmog's Armor
Vanguard · Ivern · 7 champions in commonavg 3.63 · top 4 63% · win 29% · level 9
DianaHecarimFiddlesticksLilliaGargoyle StoneplateMorganaVoid StaffMorellonomiconRed BuffSentinelGargoyle StoneplateProtector's VowWarmog's ArmorAluneArchangel's StaffJeweled GauntletSpear of ShojinIvernSpear of ShojinThief's GlovesJeweled GauntletTaricGargoyle StoneplateWarmog's Armor
Vanguard · Alune · 7 champions in commonavg 4.12 · top 4 56% · win 18% · level 9
DianaHecarimFiddlesticksLilliaGargoyle StoneplateMorganaVoid StaffMorellonomiconRed BuffSentinelGargoyle StoneplateProtector's VowWarmog's ArmorAluneJeweled GauntletSpear of ShojinArchangel's StaffIvernTaricGargoyle StoneplateWarmog's Armor

More about the comp

Why play this comp?

  • Tier S: average placement 3.43 and top 4 in 69% of 2613 high-elo games.
  • Performs above the meta comps' average (4.49 average placement).
  • Clear build: Lux carries Spear of Shojin, Jeweled Gauntlet, Void Staff (Spear of Shojin in 57% of games).
  • Late-game comp: reaches level 9 with 6 cost 4-5 champions in its core.
  • Rarely played (0% of games): fewer opponents competing for its champions.

When not to play it

  • If you don't get components for Lux: its items need 2× Tear Of The Goddess, B.F. Sword, Sparring Gloves, Needlessly Large Rod, Recurve Bow.
  • If you're short on health or gold: its typical final level is 9 and getting there takes economy.

Based on the comp's high-elo stats; the style is deduced from the carry's cost and stars and the final level.

No augments: the Riot API doesn't include augments in match data, so there are no reliable stats for them.

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