Tier A Primal · Gnar: comp guide

Style: Level 9

Primal · Gnar is a tier A comp in patch 18.5: average placement 3.69 and top 4 in 63% of 32 games from Platinum to Challenger. Gnar carries with Thief's Gloves, Sterak's Gage, Hand Of Justice. Level 9.

Avg
3.69
Top 4
63%
1st
19%
Games
32
Level
9

Set 18 Patch 18.5 77,232 high-elo games Games from 6 Oct to 20 Oct

Early comps

what to open with to reach the final comp in good shape

Rek'SaiYorickAlistarSejuaniScuttlecrab
KobukoYorickCinderlingAlistarScuttlecrab
RakanYorickCinderlingSejuaniScuttlecrab
See the early comps

Item priority

Red Buff3 of themInfinity Edge3 of themWarmog's Armor3 of themSterak's Gage2 of themPrimal Emblem2 of themGargoyle Stoneplate2 of themSpear of Shojin2 of themThief's Gloves

The items the comp's units want most.

Carries

GnarThief's GlovesSterak's GageHand Of JusticeNidaleeSterak's GageInfinity EdgeSpear of Shojin

Traits

Approximate layout

▲ Front (enemy)
▼ Back

Worked out by role (range, health and items). Faded = flexible.

Leveling

  1. Lvl 42-1
  2. Lvl 52-5
  3. Lvl 63-2
  4. Lvl 73-5
  5. Lvl 84-1
  6. Lvl 95-1

Roll down for the comp at level 9 (5-1). A guideline, based on the comp's style.

Related comps

They share core champions: use them to pivot if yours gets tough.

New 18.4
Hunter · Gnar · 7 champions in commonavg 4.00 · top 4 57% · win 12% · level 9
Kog'MawHunter EmblemViGargoyle StoneplateSivirInfinity EdgeRed BuffStriker's FlailAmumuCrownguardNidaleeHunter EmblemSterak's GageSpear of ShojinSentinelProtector's VowSpirit VisageWarmog's ArmorAsheLast WhisperRed BuffSpear of ShojinGnarThief's GlovesSterak's GageHand Of JusticeTaric
Primal · Lux · 6 champions in commonavg 3.78 · top 4 64% · win 15% · level 9
DianaKog'MawViSivirInfinity EdgeDeathbladeLast WhisperAmumuGargoyle StoneplateWarmog's ArmorSpirit VisageNidaleeSterak's GageInfinity EdgeSpear of ShojinSentinelProtector's VowGargoyle StoneplateWarmog's ArmorMaokaiGargoyle StoneplateWarmog's ArmorSpirit VisageLuxSpear of ShojinJeweled GauntletRabadon's Deathcap
Adaptor · Ashe · 6 champions in commonavg 3.72 · top 4 70% · win 12% · level 9
DianaKog'MawViApheliosKraken's FuryGuinsoo's RagebladeGiant SlayerSivirInfinity EdgeStriker's FlailAmumuGargoyle StoneplateWarmog's ArmorCrownguardNidaleeSterak's GageInfinity EdgeEdge of NightSentinelProtector's VowGargoyle StoneplateAdaptive HelmAsheRed BuffSpear of ShojinInfinity Edge
Lunar · Gnar · 3 champions in commonavg 3.19 · top 4 73% · win 27% · level 9
DianaApheliosGuinsoo's RagebladeInfinity EdgeKraken's FuryAmumuGargoyle StoneplateCrownguardAluneSpear of ShojinVoid StaffAdaptive HelmGnarThief's GlovesSterak's GageBloodthirsterIvernMaokaiGargoyle StoneplateWarmog's ArmorSpirit VisageLuxSpear of ShojinJeweled GauntletTaricGargoyle StoneplateWarmog's Armor

More about the comp

Why play this comp?

  • Tier A: average placement 3.69 and top 4 in 63% of 32 high-elo games.
  • Performs above the meta comps' average (4.49 average placement).
  • Clear build: Gnar carries Thief's Gloves, Sterak's Gage, Hand Of Justice (Thief's Gloves in 66% of games).
  • Late-game comp: reaches level 9 with 7 cost 4-5 champions in its core.
  • Rarely played (0% of games): fewer opponents competing for its champions.

When not to play it

  • Small sample: only 32 games, so its average can change a lot with more data.
  • If you don't get components for Gnar: its items need 3× Sparring Gloves, B.F. Sword, Giant's Belt, Tear Of The Goddess.
  • If you're short on health or gold: its typical final level is 9 and getting there takes economy.

Based on the comp's high-elo stats; the style is deduced from the carry's cost and stars and the final level.

No augments: the Riot API doesn't include augments in match data, so there are no reliable stats for them.

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